Kirk in the hugely successful franchise reboot, Star Trek (2009). Other roles in film and television followed, but he became an international star when he was cast as James T. After embarking on an acting career, Pine won guest roles in many television series, and made his feature film debut opposite Anne Hathaway in The Princess Diaries 2: Royal Engagement (2004). Pine also studied acting at the American Conservatory Theater in San Francisco. During this time, he spent one year studying at the University of Leeds in England. Pine attended Oakwood School in the San Fernando Valley, and went on to study English at the University of California, Berkeley where he received a bachelor's degree. Chris's ancestry is Russian Jewish (from his maternal grandfather), English, German, Welsh, and French. His sister, Katherine Pine, has also acted. Gilford, a president of the Hollywood Bar Association, and actress Anne Gwynne. His parents are actors Robert Pine and Gwynne Gilford, and his maternal grandparents were Max M. Hope that help.Chris Pine was born in Los Angeles. other great weapons are always the herald staff, plasma widebeam rifle, tommygun, the hurq lobi weapon. personally i like the boolean to use between placing mines and other stuff, fit well. combine that with adrenal release and aim+mental acuity to buff your mines and other things.Īs a weapon it depend a bit on. if you know them, place your mines there and you will blow up everything. The most important for an eng with mines is actually to know the spawn positions from enemies. you could get that one from k13, exchange or via tos tutorial □ In addition i woudl change the neutronic mortar for a photon grenade launcher. explosive drone would be one of my favorites too, bc its a strong flying aoe ^^ You might wanna vary it a bit based on the mission, so in mission where you just run around all the time, an echo papa drone instead of one of the mine barriers might work too. ![]() I have used Drones too, and I don’t find it very effective. Gear is the typical Nakuul 2pc, Fleet Recoil Armor, all Epic.ĭoes this look any good? I currently use Healing/Support stuff. Most of them also use Paradox bombs to pull people in, so I am thinking I can leech off their Bombs using my Resonance Field. The people I play with also carry the Prisms, so that contributes to why I would carry it. Use the Resonance Field when enemies are being sucked in (I want to carry a Paradox Bomb, but I can’t fit it in.) And the Prism for setting up damage fields. How does this sound for a damage focused build? I am thinking set up the Mortar, place Mines in the heart of the battle. Current Kit is KPerfx2, using the standard suggested DPS Skill Tree. I am thinking of rebuilding my Engineer, I am currently leaning toward the following for my kit Modules. but my problem is that I am completely inept with an Engineer. Now, I know that Engineers are behind Tacticals, I understand that if I play an Engineer, I will not be doing the damage a Tactical puts out. I am not a great ground player by any means, but I am solid and can contribute to a group. I routinely do Elite Ground Maps with my Fleet, I always play a Tactical Officer and I do quite well. figure this might be the best place to ask. In case there are questions, feel free to ask us below or visit us at our discord. Medical Tricorder (R&D Heal, single target).ndothermic Induction Field (Winter Event Store).Seismic Agitation Field (Summer Event Store).Bio-Harmonic Emitter (teamwide temp hp buff, pretty strong, good for arena of sompek).Medical Generator (best with doff to have a chance to get a Shield Generator too).Quantum or Neutronic Mortar or Photon Grenade Launcher(with Explosive Expert Doff to get a chance for 2 additional Mortar).Graviton Spike (Summer Event, Crowd Control and AoE Dmg).Trajectory Bending (Flanking buff, Damage Buff).Rally Cry (crth, crtd, resistance buff and heal, teamwide).Motivation (damagebuff + heal, teamwide).Causal Entanglement (Temporal Specialization, pbaoe resistance debuff).Hammer and Anvil (Command Specialization, damage buff).Take Cover (Command Specialization, teamwide heal and resistance buff).Mudds Time Device (Discovery Reputation, cd reduction and failsave).Phasic Shroud (Infinity Lockbox, awesome to survive).Paradox Bomb (Temporal Specialization, crowd control).Gravity Containment Unit (Discovery Reputation, aoe pull and dmg).Protomatter Deployment (lockbox, small aoe with high dmg).Harmonic Resonance Device (lockbox, aoe dmg field). ![]() Gravitational Junction (lockbox, for crowd control).Ambush Turret (Infinity Lockbox, awesome stationary aoe turrets).Crystal Prism (event reward, great stationary turrets, stronger when grouped).Echo Papa Drone (lockbox, useful drone for 60 seconds).Agony Field Generator (Infinity Lockbox, awesome aoe damage).
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